(Resolved) DirectDraw Surfaces
Hi, I'm sorta new to DirectX and I'm trying to figure out how to create an empty DirectDraw Surface. I've found examples that show you how to make a main screen surface and a backbuffer to blt images on, but how do you make other blank surfaces of a defined height/width using the CreateSurface function? All the examples i've seen only show how to set up a surface with the CreateSurfaceFromFile function, but I just want an empty one. Could someone give me a quick example?