Yeah i'd say thats the right term
All i'm doing is a small little program to make any picture the background wallpaper (yeah i know pretty lame but its all part of a master plan, hehehe). Now all that works sweet as. No problems there, except the final bmp. The way i'm currently getting the bmps is to loadpicture into a picturebox, and then savepicture as a bmp. I'm not stretching the bmp in any way (yet) and i'm not shrinking it either.
Is there a better way to get the end result? have i missed something important?
And yes pixelation is definately the right term, i get a lot of it with the loadpicture/savepicture combination.
Thanks for the reply
BW :cool:
BTW that link you entered came up with
The requested URL could not be retrieved
DNS Domain 'vb-accelerator.com' is invalid: Host not found (authoritative). Could you check and re-post it.
LoadPicture...SavePicture?
Tha can't be "all you are doing" otherwise there would seem to be no point at all.
I seriously can't duplicate this using only Save and Load Picture. Unless someone else can see a reason, I would have to start assuming it to be a non-code problem (i.e. something else in your setup).
However, just because I can't duplicate it doesn't mean you can't duplicate it, so if you did write an app that simplified the root problem, and if you posted it here, we could take a look at duplicating it.
Sorry I might have wasted your time... Hope it works out
Paul Lewis
Can you SavePicture with an image?
I think i have it. The problem with savepicture is it saves to the colour depth of the screen, NOT to the colour depth of the original picture. I have my colour depth set to 16 bit, and the pictures are true colour.
Now just to work around that without changing my colour depth...
BW :cool: