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Does "Project - Properties - Compile - Optimize for Small Code" help?
Roger
Try some of these:
- Switching to ImageBoxes instead of PictureBoxes.
- If you have the same code repeated, put it in a sub or Function.
- Use JPEG's or GIF's instead of Bitmaps
- When you are done using an Object, set it to Nothing
That's a very common issue when it comse to making games, more than applications, since gamedevelopers want to have optimal use of standard hardware, to create the best games.
* Declaring variables for their purpose wisely
* By compressing you can trade Memory for Performance
* Free your variables and objects, be careful with arrays
* Use less controls, design your own or even live without them
* You could also dump temporary data to harddisk for later use