Sub Movement (X,Y,Z,Speed,Angle1, Angle2)
'angle1 is XY direction, angle2 is Z direction (supposedly)
'Sin(0) = 1 and Cos(90) = 1 right???
X = X + Speed* Sin(Angle1) * Cos(Angle2)
Y = Y + Speed * Cos(Angle1) * Cos(Angle2)
Z = Z + Speed * Cos(Angle1) * Sin(Angle2)
End sub
Sub Placement (X,Y,Z)
'This assumes your viewpoint doesn't move, to start
'(I have a function for angles)
AngleXY = Angle from 0,0 to X,Y
Diagonal = Sqr((X^2) + (Y^2))
'Get difference on x,y axises
Distance = Sqr((Diagonal^2) + (Z^2))
'A^2 + B^2 = C^2, I use this to set the size
TrueAngle = anglesub(0,0,Diagonal,Z)
'I use this with the XY angle to place the object
TargetX = 320 + (((TrueAngle) / 90) * 320) * Sin(AngleXY)
TargetY = 240 + (((TrueAngle) / 90) * 320) * Cos(AngleXY)
'Use TrueAngle and XYangle to place, expand to fit screen size
'240 is the center of Y, 320 is center of X, (320,240)=centerscreen
'*****Set size of object here, change color to grey if FAR*****
'Sorry bout not including size code.. its not important
'Draw the point...
Circle(TargetX, TargetY), Size, Color
Paint(TargetX, TargetY), Color
End Sub