Hey, For my airplane game, it seems as though when the User presses the Pause key (P - which brings up a message box that is suposed to tell the user that it is paused and nothing happens until the user presses OK on it), or triggers a message box some other way, it gives me a "Run Time Error 5 - Invalid Procedue Call or Arguement"
This only happens in the compiled form, not during testing. During testing the message boxes work properly and the pause message box does work (it halts the game until user presses OK) but not in compiled.
VB Code:
[Select Case KeyCode Case vbKeyP MsgBox "Game is now paused. Press OK to continue.", , "Game Paused"
Thats the code used for the pause key. Whats the problem?
Thanks.
