hi ,
what the following terms mean :
1-Moduling
2-Maping
3-Rendering
4-3d environment
5-Finally 3D engine
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hi ,
what the following terms mean :
1-Moduling
2-Maping
3-Rendering
4-3d environment
5-Finally 3D engine
1. Never heard of this term
2. This is probably the process of create a map or level for a game
3. One of the terms for this is drawing what the character in a game sees
4. A gameworld in which everything is seen as if it were in 3 dimensions
5. A chunk of code that draws a 3D gameworld, usually a HUGE chunk of code :)
I've read article about 3D game engine , it was talking about these terms.
well , what about texture and texturing ?
After I create my objects , i mean characters in 3D Max , how can i make them alive programmatically by VB .
THANX
guys what about the 2nd question :
After I create my objects , i mean characters in 3D Max , how can i make them alive programmatically by VB . ? any comment , hints
THANX
:rolleyes:
Do you mean modelling for the 1st one? If so, that is creating 3D objects. And 'making them alive in VB' is extremely difficult. I hope you have lots of perserverance, because it's going to take all of yours, and then some:
http://www.directx4vb.com/
It'll get you started. You need to start small, by making a cube appear or something, then load a 3D model, then apply gravity, load a world, create detection and culling algorithms, etc.
thanx for your replay
1- what about other keywords . (especially 3D engine)
2-If I'm not mistaken , If knew everything about DX , I can render my 3D objects . Is that true?
thanx anyway ,
Yes, if you knew enough, it would be easy. You'll have to save your models in 3DS and then convert them to X format though.
3D engine???:rolleyes:
A 3d engine is something that displays information in a 3D form. (for example, displays your terrain and characters in a graphical format on the screen)
And don't be so pushy - I'm here by my own will, not yours.
thanx a lot Sastraxi for your help .appreciate it :D