ive made my floodfill function fill the whole screen in about 3 secs
without animation using SetDIBits() and an array.
but i want my function to draw itself with animation,
does anyone know how i can make a setpixel and getpixel functions in DX?
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ive made my floodfill function fill the whole screen in about 3 secs
without animation using SetDIBits() and an array.
but i want my function to draw itself with animation,
does anyone know how i can make a setpixel and getpixel functions in DX?
im sorry, ive posted it double... just got an error displaying this page so i thought i didnt post and reposted......