With the new object oriented drive in .NET, how big of a performance hit do you think it is when you access the methods of simple objects?
For example
Color.ToArgb
Point.X
Point.Y
How about arrays? Is it slower to access a variable in an array than to access a non array variable?
myArray(2) vs myVariable
Where do you draw the line when it to comes to caching local variables?
Any thoughts on the matter are welcome. :D
