i am doing:
d3dwindow.backbufferformat = D3DFMT_R5G6B5
and i can see the title bar flickering in the back and i am running full screen too. What do you do here ?
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i am doing:
d3dwindow.backbufferformat = D3DFMT_R5G6B5
and i can see the title bar flickering in the back and i am running full screen too. What do you do here ?
Try a 32 bit back buffer (D3DFMT_X8R8G8B8). You may have to change you Windows display to 32 bit color, as well.
Z.
thx man
If you change the titlebar of you app, it will flicker through, as windows tries to update it. Dont do it.
Z.