It's used in one of the vertex structures. What is it really? I don't understand "reciprocal homogeneous W".
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It's used in one of the vertex structures. What is it really? I don't understand "reciprocal homogeneous W".
This help?
http://www.pvrdev.com/doc/f/Z%20Partitioning.htm
It's a way of creating perspective - the appearance that one object is nearer than another.