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I have already made a sevral simple games and am pretty much done a Tile-Based RPG w/ Level-Editor. :D
I've been thinking about creating a real time strategy style game. I was wondering if anyone knows what a good way to do Internet play (using IP adresses). I don't want to know how, just the method to go about doing it.
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hey,
im doing a real time strategy with multiplayer too :)
we've got multiplayer working over the net, using the winsock control to send the data. get a winsock tutorial to find out about it. then we're just basically sending all the data needing to be sent (like unit positions, health, etc) in a string. (but might use a byte array as that would be smaller to send).
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Ok, thats what I was tinking of using but I just wanted to see if there were any other ways.
thanx for the info :cool: