How can I detect collisions in BitBlt?
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How can I detect collisions in BitBlt?
you have to set up your own system to remember where you blited your bits, bitblt isn't like a VB call, you're drawing on the screen rather than putting an object there, you can make a classmodule to handle it if you want, that gives you the advantace of not having to declare your API calls every time as well.