what would the next step be?
Kenny, the reason it sounds like i don't know what I'm talking about is because I don't. This is code I copied off Microsoft's website and put in my game. The last part looks like this:
Call gObjDMPerformance.SetMasterAutoDownload(True)
Call objSeg.Download(gObjDMPerformance)
Call gObjDMPerformance.PlaySegment(objSeg, 0, 0)
So if I change that value to "False" Then how do i manually download the song each time to play? I.E. what would the code look like? Thanks again for replying.