hy does anyone know a good page or tutorial for programming a KI ... CPU intelligence??
for a RPG-Game!!
Expl:
one picture has to find another without collide with "walls" .. i.e. buttons??
plz help :rolleyes:
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hy does anyone know a good page or tutorial for programming a KI ... CPU intelligence??
for a RPG-Game!!
Expl:
one picture has to find another without collide with "walls" .. i.e. buttons??
plz help :rolleyes:
I think what you are looking for is A* (A Star) algorythm... a bit complex eh?
Try this link on GameDev.Net
http://gamedev.net/reference/list.asp?categoryid=18
and scroll down to "Path Finding"!
Specifically, try this Gamasutra article:
http://www.gamasutra.com/features/19990212/sm_01.htm
And try out the demo!!
erhzmm .. the article is good but, the demo is for delphi :-(
cya:eek:
Forget the demo, Take a look at the listing, its in plain english.
For a Simple Trace you do what they said in plain text.