In our days development of games can be done with a team spread all over the world!
So this got me thinking. Why not try and produce a game together, using the best skill from as many people as possible.
What do you think?
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In our days development of games can be done with a team spread all over the world!
So this got me thinking. Why not try and produce a game together, using the best skill from as many people as possible.
What do you think?
Well you can borrow 'craft' off my website
You can't even give it away can you?
Plend,
No-one wants Craft. It's pants! :D
Onyx,
There are currently two major games being written at the moment on the forums.
1) Sentience (Which I am spearheading)
2) Time Of War (Which Sastraxi is driving)
For further info on these see the Comms Forum on this site.
There's also Plends game 'Craft' which is going nowhere as he no longer has time to work on it. It's not all that bad though.... ;)
The code in craft pisses all over sentience.
It is very good code tho.... pity I don't have the time ...
Hahahahaha...!Quote:
Originally posted by plenderj
The code in craft pisses all over sentience.
It is very good code tho.... pity I don't have the time ...
Hahahahah!
Hahaha!
...*deep breath*...
Hehehehe!
:p
There are three main differences between our two strategy games:
1. Sentience is set in the future, while ToW is set in a fantasy realm near the middle ages.
2. ToW is a real-time strategy (like Warcraft), and Sentience is a turn-based strategy (like Heroes).
3. Sentience is 2D, ToW is 3D.
You can join my dev team, well you can join me :rolleyes: in starting a dev team.
Yep, that just about summarises it in a nutshell.Quote:
Originally posted by Sastraxi
There are three main differences between our two strategy games:
1. Sentience is set in the future, while ToW is set in a fantasy realm near the middle ages.
2. ToW is a real-time strategy (like Warcraft), and Sentience is a turn-based strategy (like Heroes).
3. Sentience is 2D, ToW is 3D.
Anyway, there'd be little point in them both being the same would there? ;)