#
#  Welcome to the Craft map file
#
#  Until I (or someone else) makes a level editor,
#  this is how mapfiles are created.
#
#  Possible entries are :
#  
#     TotalDrones=     DroneCordsN=      DroneMoveN=       DroneAngleN=        DroneImageN=
#     DroneWidthN=     DroneHeightN=     StartAngleN=      StartHealthN=       StartShieldStrengthN=
#     RotationRateN=   Accel-ValueN=     Decel-ValueN=     MaxSpeedN=          MaxRevSpeedN=
#     DroneGroup1N=    DroneGroup2N=     DroneWeapon1N=    DroneWeapon2N=      DroneWeapon3N=
#     DroneWeapon4N=   DroneWeapon5N=    DroneWeapon6N=    DroneMissle1N=      DroneMissle2N=
#     DroneMissle3N=   DroneMissle4N=    DroneMissle5N=    DroneMissle6N=      DroneSpecial1N=
#     DroneSpecial2N=  DroneSpecial3N=   DroneSpecial4N=   DroneBountyN=       DroneBountyReasonN=
#          
#     TotalStations=   StationCordsN=    StationHealthN=   StationGroup1N=     StationGroup2N=
#     Dockable=        Interface-Commod= Interface-Bounty= Interface-Merchant= Interface-Ships=
#     Name=       
#
#


TotalDrones=1

DroneCords0=15, 125
DroneMove0=1
DroneAngle0=120
DroneImage0=0