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Thread: Direct X 7 3D QUESTIONS?

  1. #1

    Thread Starter
    Addicted Member slashandburn's Avatar
    Join Date
    Aug 1999
    Location
    Marietta, Ga
    Posts
    229

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    1. How could i move a mesh around without haveing to create a frame for every mesh?

    2. How DO i texture stuff?

    3. How do i do lighting

    4. How would i clip Exactly for games?

    5. Whats the formula for rotating the camera or how do i rotate it?

  2. #2
    Hyperactive Member
    Join Date
    Jan 2000
    Posts
    355

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    now thats some complicated stuff there

    for questions 1 to 5

    get a book

    next question

    seriously, get a book on the relevant topics - it will know more than any of us

    BTW, hope u know your maths - u need it


  3. #3
    Guest

    Post

    1) Use the frame's set position method.
    2) Use this code:
    FaceArray.GetElement facearrayindex, Face
    D3DRM.LoadTexture App.Path & "\texture.bmp", Texture
    Face.SetTextureCoordinates 0, 0, 0
    3) It would take to long to explain.
    4) I do not know.
    5) Use this code:
    Const Sin5 = 8.715574E-02! ' Sin(5°)
    Const Cos5 = 0.9961947! ' Cos(5°)
    Right - Camera.SetOrientation Camera, Sin5, 0, Cos5, 0, 1, 0
    Left - Camera.SetOrientation Camera, -Sin5, 0, Cos5, 0, 1, 0

    If you get accounts with collegeclub and freedrive, join the collegeclub VB/DirectX Programming group. I am the host, and I make tutorials with my code. I should be finished with my first soon. The freedrive accound is how data is shared.

  4. #4
    New Member
    Join Date
    Apr 1999
    Location
    Norway, Bærum.
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    1

    Post

    Hello "detailCode"

    You forgot to write how to join the collegeclub.

    I would consider that.


    [This message has been edited by Note (edited 01-18-2000).]

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