|
-
Apr 28th, 2001, 07:41 PM
#1
Thread Starter
Addicted Member
How do you use D3DX.GenerateAdjacency ?
Hey. How do you use the D3DX.GenerateAdjacency method? No matter what I try, my prog keeps crashing. Will someone please tell me how to use it right? Thanks in advance!
Current Code:
Dim adj As D3DXBuffer
Set adj = D3DX.CreateBuffer(6)
Mesh.GenerateAdjacency 0, ByVal adj.GetBufferPointer "This is
'the line that causes the crash
BTW, Thanks for all your help
Member of the anti-gay cross-dressing trans-species wolves alliance.
-
Apr 28th, 2001, 10:04 PM
#2
Its not a ByVal call. Take that out. Then it should work.
Z.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|