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Thread: Double Buffering

  1. #1
    Guest

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    Hello,

    I have an application in which I
    draw on a PictureBox, but it flickers
    something awful. I know that I
    need to implement Double Buffering,
    but I don't really know how to do
    that. Does anyone have any pointers?

    Thanks,
    Erik

  2. #2
    Member
    Join Date
    Jun 1999
    Location
    Singapore
    Posts
    32

    Post

    It involves something like drawing first on a picture box which is hidden. Then pasting the entire contents of the hidden picture box onto the one that the user sees. Perhaps you could get someone to direct you to a site that teaches BitBlt. This is an api which allows quick copying of graphics from a source to destination and will improve your framerate.

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