Okay I've gotten a character to bounce around a console window...but now how do I make it stop flickering??? This for example:
PHP Code:
#include <iostream.h>
#include <windows.h>
#include <conio.h>
int dummy;

void pause(unsigned long amount);
int main()
{    
    
float Yspeed 1;
    
float Xspeed 1;
    
float x 10;
    
float y 10;
    
        
cout<<"o Mover: By Steve Mack"<<endl<<"Use the keypad to move (5 to exit)"<<endl;
        
pause(2000);
    while(
x!=1000)
    {
        
int i;
        for(
i=1;i<=y+10;i++)
        {
            
cout<<endl;
        }
        for(
i=1;i<=x;i++)
        {
            
cout<<" ";
        }
        
cout<<"o"<<endl;
        for(
i=1;i<=25-y;i++)
        {
            
cout<<endl;
        }
        
x=x+Xspeed;
        
y=y+Yspeed;
        if(
x>=79 || x<=1)
        {
            
Xspeed=Xspeed*-1;
        }
        if(
y>=25 || y<=2)
        {
            
Yspeed=Yspeed*-1;
        }
        
pause(400);
        
cout<<endl<<endl<<endl<<endl<<endl<<endl<<endl;
    }
    
cin>>dummy;
    return 
0;
}

void pause(unsigned long amount)
{  
//creates a delay with the duration of amount.
  
unsigned long t GetTickCount();
  while((
GetTickCount() - t) < amount);

feel free to play with the pauses(by denniswrenn), I want it to go pretty fast but without the flickering.