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Thread: Moving pictures

  1. #1
    Guest
    Use a Timer control, or the GetTickCount function (if you don't like using Timers).
    [code]

  2. #2
    Hyperactive Member jovton's Avatar
    Join Date
    Nov 2000
    Location
    South Africa
    Posts
    266

    Wink

    When you use timers, things may get a bit slow, though,
    i think that it might be best. because, figuring out
    ideas to get moving pictures on the screen without timers,
    (i mean real smooth moving pictures), that may take a lot
    of thinking and hard coding.

    so if you're not going to write a game to really sell and
    distribute on the market, i can help you out.

    if you want examples of code i can e-mail to you. ;-)
    jovton

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