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Thread: Is making a SNES-era Final Fantasy-style RPG possible in VB6

  1. #1

    Thread Starter
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    Question

    I've been thinking about making my own RPG, something like the good Final Fantasy series from Square on the Super Nintendo. I was wondering if doing something like that would be hard to do on VB. I've never tried any sort of game programming in VB but how is stuff like moving Sprites on top of backgrounds and maps acchieved?

  2. #2
    Frenzied Member HarryW's Avatar
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    Well for some answers to that you might want to take a look at this thread: http://forums.vb-world.net/showthrea...threadid=43218

    If you want to see some good examples, go to Fox's website: http://orion.spaceports.com/~mccloud/index.html
    It's not too complicated, you just need to know some simple graphics functions like BitBlt, and if you want faster stuff then DirectX or maybe OpenGL.

    There's a quick overview of BitBlt in this thread: http://forums.vb-world.net/showthrea...threadid=43752

    [Edited by HarryW on 12-10-2000 at 01:52 AM]
    Harry.

    "From one thing, know ten thousand things."

  3. #3
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    Cool

    Of course it's posible
    If you want help on the game you can mail me
    To do the game you'll have to use BltBit so search for tutorials.
    Code:
    On Error goto Hell

  4. #4
    Lively Member Xero's Avatar
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    I'd suggest using DirectX, as BitBlt is just a *bit* slow. =) Its pretty simple once you get the hang of it, as they both pretty much work similar, but DX is a billion times faster. Look at fox's page(i think the link is in one of those msgs) he has some awesome projects to look at if you want to learn it, which i highly recommend.

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