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Nov 29th, 2000, 08:01 PM
#1
Thread Starter
Lively Member
Greetings, all. There is a new version of my game, Gen, available on my website. Now it has two player support! No netplay yet, but I might get around to that eventually...
http://www.delanet.com/~drendall/gen.html
~Zero the Inestimable
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Nov 29th, 2000, 11:41 PM
#2
Frenzied Member
That's not good!!!
That means again at least half an hour that I am kept away from my Homework everyday!
I was really thinking of reprograming it to add 2-player support! No need for this.
Thanks, this game is just great fun!
Sanity is a full time job
Puh das war harter Stoff!
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Nov 30th, 2000, 02:46 PM
#3
Thread Starter
Lively Member
Reprogram?
How did you intend to do that? Reverse engineering it?
~Zero the Inestimable
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Nov 30th, 2000, 04:52 PM
#4
PowerPoster
Still great game! *congrats*
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Nov 30th, 2000, 10:47 PM
#5
Frenzied Member
No, just take your pics and start from scratch.
It wouldn't be to hard. No insults, I really like your game. But the cool thing is the Idea of the Game not the programming.
Sanity is a full time job
Puh das war harter Stoff!
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Dec 1st, 2000, 02:17 AM
#6
PowerPoster
You probably also want to have faster keyboard and (I suppose you use a timer) a timed loop...
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Dec 1st, 2000, 02:48 AM
#7
Frenzied Member
That's a good point, the keyboard input can be a bit erratic.
Great game by the way, I played it for the first time and it's really good! It's pretty darned original too, well done
Harry.
"From one thing, know ten thousand things."
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Dec 1st, 2000, 02:56 AM
#8
PowerPoster
*evil grin* Think Ill make a clone
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Dec 1st, 2000, 03:34 AM
#9
transcendental analytic
Hehe fox, you really want to that? Haven't tested the multiplayer thing yet... It seems to be almost impossible to beat myself nowodays
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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Dec 1st, 2000, 03:37 AM
#10
PowerPoster
What do you mean by beat you? Youre on place 3 in the highscore...
Oh and yes, Ill make a clone I love copying good games *hehe*
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Dec 1st, 2000, 04:22 AM
#11
transcendental analytic
out of own ideas i guess? hehe, i mean i can't get even get 6000 points on gen anymore, i once had this good technique to get a lot of reactions but it seems it doesnt work anymore., Well good luck Fox I have to go on a physics test now
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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Dec 1st, 2000, 04:26 AM
#12
Frenzied Member
Hehe, I got about 8500 on my first go I've seen some of the high scores though, and I just don't have that much time on my hands
Harry.
"From one thing, know ten thousand things."
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Dec 1st, 2000, 04:41 AM
#13
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Dec 1st, 2000, 08:00 AM
#14
transcendental analytic
The last one was really hard, but i think i beated it, (i'm talking about my physics test) well ah should get some sleep, it's 15pm and thats very very late. Actually I would like to make this game myself too, or if the word is "copy" hmm, or maybe i should make a variant of it. Well i know it's not out of ideas, since you feel inspired to do it
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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Dec 1st, 2000, 08:07 AM
#15
PowerPoster
Yep He its going very good by the way, I spent the most time drawing graphics *hehe*
GenX, do you want the code when its done?
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Dec 1st, 2000, 06:30 PM
#16
PowerPoster
Hey hey, give me some time man!
Its now 1 day ago since I started to think about and make a clone! Of course I have additions, ie. the animations Ill also code some extras, just wait...
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Dec 1st, 2000, 06:51 PM
#17
Thread Starter
Lively Member
The gauntlet is thrown down.
You'd better make it good, Fox. Or else. I might even post a link to the finished clone on the Gen page.
By the way, whoever can tell me who Alexey Pajitnov is gets a cookie.
~Zero the Inestimable
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Dec 1st, 2000, 07:53 PM
#18
PowerPoster
Dont think that youre good because you had one good idea m8...
I bet u use a timer
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Dec 1st, 2000, 08:56 PM
#19
Thread Starter
Lively Member
Okay, let's try to avoid a flaming battle.
But do you think you're good becuase you have to steal someone else's idea?
By the way, the game does not use any timers. Or external files, for that matter.
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Dec 2nd, 2000, 01:29 AM
#20
transcendental analytic
hey fox and zero! you don't have to fight about those small things, fox is good enough to make even better games and Zero your game is great, i just have to say i make a clone, just because i never done any real clones before, i usually like originality better.
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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Dec 2nd, 2000, 02:04 AM
#21
Frenzied Member
Is Alexey Pajitnov the writer of the original Tetris? (and now he works at Microsoft)
I could really do with a cookie
Harry.
"From one thing, know ten thousand things."
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Dec 2nd, 2000, 06:47 AM
#22
PowerPoster
Steal your idea???
If you really think so Im sorry you misunderstood the whole thingy!
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Dec 2nd, 2000, 09:27 AM
#23
Thread Starter
Lively Member
Harry gets a cookie!
But damned if I know how I'm gonna get it to him... Oh well.
~Zero the Inestimable
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