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Oct 12th, 2000, 09:54 PM
#1
Thread Starter
Addicted Member
In this game i am making... i have a wav file that is supposed to go off when the computer attacks...but it takes so long play the wav sound... why is this? and what can i do to speed it up?
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Oct 12th, 2000, 11:00 PM
#2
What code did you use for that?
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Oct 13th, 2000, 12:21 AM
#3
Thread Starter
Addicted Member
hehe sorry false alarm..
Another DOH! mistake....
The whole reason why it wouldnt werk is because i had the .wav file playing in a timer sub...and the sub was set to "1". hehe i need to take a break for a while .
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