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Mar 15th, 2005, 12:07 AM
#1
Thread Starter
Junior Member
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Apr 28th, 2005, 09:47 PM
#2
Thread Starter
Junior Member
Re: VB: BulletDodger (Big Update)
*BUMP*
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Nov 23rd, 2005, 02:25 PM
#3
Thread Starter
Junior Member
Re: VB: BulletDodger (Big Update)
Okay, I'll admit this is a bump, but seriously....
Is this game really that bad?!? Is it just plain NOT fun?? Not a single comment. What a bummer.
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Nov 24th, 2005, 12:40 PM
#4
Addicted Member
Re: VB: BulletDodger (Big Update)
I tried to download it but I got this message:
Not Found
The requested URL /aaron/BulletDodger.zip was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
 Originally Posted by randem
You think you are confused? Try reading what you wrote...
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Nov 27th, 2005, 06:28 PM
#5
Thread Starter
Junior Member
Re: VB: BulletDodger (Big Update)
James, that has since been fixed. Both links point to the right place now. Give it a shot. And as I always say, feedback is nice.
Adios.
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Nov 27th, 2005, 09:37 PM
#6
Addicted Member
Re: VB: BulletDodger (Big Update)
It's fun to play. I'll have to look at the code closer tomorrow but the looks of it is that it is well commented, which is always good. Looks like you put a lot of time into it and it really shows.
Great job.
I hope you won't mind if I use some of your code?
James
 Originally Posted by randem
You think you are confused? Try reading what you wrote...
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Nov 27th, 2005, 09:47 PM
#7
Lively Member
Re: VB: BulletDodger (Big Update)
Kamikaze Mode is unclear. Am I supposed to run up to the bullets?
Game is interesting. Bouncies make happy.
Anyway, I like the concept but I lose interest quickly with these sorta games. However, it looks and plays wonderfully.
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Nov 27th, 2005, 10:09 PM
#8
Thread Starter
Junior Member
Re: VB: BulletDodger (Big Update)
In Kamikaze Mode, the Bullets bounce on all sized of the screen and never go away. So, once they come on the screen, they bounce off the bottom and top. In regular modes, they just disappear after they reach the bottom, and respawn at the top.
I designed this game for people who were big into oldskool NES(Nintendo) games like shooters and platformers. Only in this game, you dont do anything but dodge the bullets. Its basically a challenge to see how long you can survive.
Did anyone try the powerups like SHIELD and FREEZE? I tweaked them to work exactly as I had imagined them. Freeze is pretty. 
James, no I dont mind if you use any of my code, just dont redistribute my game without my permission if you change anything. I coded it pretty sloppy, but yes, I do have comments. I should go program it all over. Code would probably be much shorter and organized.
Out
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Dec 2nd, 2005, 12:17 AM
#9
Re: VB: BulletDodger (Big Update)
Sound seems to go wonky when viewing other windows (high score, help)
Bill
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Apr 4th, 2006, 01:31 PM
#10
Addicted Member
Re: VB: BulletDodger (Big Update)
I played the game for awhile, and wow, great job!
I especially like the part where the closer you are to the top, the faster the points go up, and towards the bottom, they sow down. That's pretty neat. You're rewarded for being risky.
Once you open the highscores though I couldn't seem to get it to go away. There's no close button of anything for it.
Using Framework 2.0, VB.Net 2005.
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Apr 4th, 2006, 11:22 PM
#11
Member
Re: VB: BulletDodger (Big Update)
Hey Crushinator ... if you click anywhere on the high scores box it goes away.
I played this game and enjoyed it as well, great job! One thing though is that if you just move your little square all the way to the top of the screen you can just move side to side - or sit in a corner - and its pretty hard to get hit. Not really sure what you could do to get around this error, and its a pretty dumb thing to do as it sort of takes the fun out of the game 
Also, I think the first link in the top post is dead.
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Apr 5th, 2006, 12:46 AM
#12
Frenzied Member
Re: VB: BulletDodger (Big Update)
i downloaded and played it and its nice. the only thing is that theres not much adventure in the game, but its worth for fun.
nice job
On error goto Trap
Trap:
in case of emergency, drop the case...
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