|
-
Sep 24th, 2000, 12:07 AM
#1
Thread Starter
New Member
Im planing on making a model viewer for a game called Rogue Spear. I have the file formats, where do you people suggest I start? Is DX the best way to go?
I have no real 3D programming experience. Thanks
-
Sep 24th, 2000, 02:35 PM
#2
Thread Starter
New Member
Yeh, I got your email.
I know the guy who wrote that program, and I even have the source code to that program.
If you ever used the ModelViewer for HL, then you know what I want to do. Have a DirectX window with the model in it.
Anyone have a good DX tutorial?
-
Sep 24th, 2000, 03:20 PM
#3
Frenzied Member
Email Megatron and ask him ( he has a good on except i forgot his web address )
-
Sep 24th, 2000, 03:22 PM
#4
Hyperactive Member
Interesting...
Need help? What are the file formats? I can help a little with the file parsing(maybe), and I am pretty good with 3D stuff. I am currently designing a GFX engine, If one of the models are in .3DS(3DStudio) or .MDL(Half-Life Model file) formats, then the parsing's already done. Email me at [email protected] Check my engine(I3D) out at http://www.geocities.com/warmaster2000us If you're interested in me helping with your model viewer, Email me. If you do email me, please tell me what formats you're using.
Designer/Programmer of the Comtech Operating System(CTOS)
-
Sep 25th, 2000, 05:26 PM
#5
Thread Starter
New Member
I sent you the email
Dont know if you got it tho,
-
Sep 25th, 2000, 06:18 PM
#6
Hyperactive Member
Designer/Programmer of the Comtech Operating System(CTOS)
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|