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Thread: Sound and Music in my game.

  1. #1

    Thread Starter
    Lively Member
    Join Date
    Mar 2000
    Posts
    115
    Ok. HERES WHAT I NEED IN CODE: I need to use DirectX to be able to load a pile of wav files, then play any on command regardless of how many are already playing. In addition, I need to be able to play a Fasttracker (.MOD) in the background (not neccesarily in DirectX but whatever.)


    OH yeah and I need a prog to convert mp3s to wavs cuz some of my "gunshots" and "explosions" and etc are in mp3...
    Vuen

  2. #2
    Fanatic Member gwdash's Avatar
    Join Date
    Aug 2000
    Location
    Minnesota
    Posts
    666
    for MP3 to wave check out Streambox Ripper at http://www.streambox.com
    GWDASH
    [b]VB6, Perl, ASP, HTML, JavaScript, VBScript, SQL, C, C++, Linux , Java, PHP, MySQL, XML[b]

  3. #3
    Hyperactive Member Warmaster199's Avatar
    Join Date
    Aug 2000
    Location
    Canada
    Posts
    306
    I got some API calls and functions that load MP3 files using the MCI API. The MCI functions work very well together with DirectSound and DirectX. I am making a game called Tank Attack which plays MP3 music in the backround while playing SFX in the foreground. performance is near stellar...
    Designer/Programmer of the Comtech Operating System(CTOS)

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