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Aug 21st, 2000, 03:57 PM
#1
Thread Starter
Lively Member
How do I do to make a game that I can play over network.
Anyone got any idea
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Aug 21st, 2000, 04:15 PM
#2
Monday Morning Lunatic
You could always use DirectPlay if you don't know what the protocol is. I usually use the Winsock control and a TCP/IP network. Just send information on a specific high-number port.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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Aug 21st, 2000, 04:53 PM
#3
Frenzied Member
use winsock to send the variables such as position and scores over the network. Ports over 2024 are safe I think.
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Aug 22nd, 2000, 03:52 AM
#4
Fanatic Member
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Aug 22nd, 2000, 12:50 PM
#5
Monday Morning Lunatic
A lot of the lower ports are already accounted for, and I think there are security limitations on some of them.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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Aug 22nd, 2000, 02:45 PM
#6
Fanatic Member
I thought only a few:
Port 80 - http
... - ftp
... - mail
Can't remember the rest
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Aug 22nd, 2000, 02:47 PM
#7
Monday Morning Lunatic
Go to http://grc.com/default.htm and select ShieldsUp! for some interesting information on ports.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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