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Aug 12th, 2000, 11:59 AM
#1
Thread Starter
Hyperactive Member
in my pong game I need to be able to move the paddle so I used
picpaddle.move X,y ' under the mouse move sub.
When you move the paddle quickly across the screen it seems to get "stuck" and then move. Can i use bitblt and will it be smoother?
Matt 
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Aug 12th, 2000, 12:10 PM
#2
Yes, BitBlt is a better approach.
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Aug 12th, 2000, 05:20 PM
#3
Monday Morning Lunatic
If you're using BitBlt, then there will be enough extra cycles to make double-buffering possible. Although for maximum speed, use DirectDraw.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
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