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Thread: Unsteady graphics

  1. #1

    Thread Starter
    Hyperactive Member MPrestonf12's Avatar
    Join Date
    Jun 1999
    Location
    NY
    Posts
    330
    in my pong game I need to be able to move the paddle so I used
    picpaddle.move X,y ' under the mouse move sub.
    When you move the paddle quickly across the screen it seems to get "stuck" and then move. Can i use bitblt and will it be smoother?
    Matt

  2. #2
    Guest
    Yes, BitBlt is a better approach.

  3. #3
    Monday Morning Lunatic parksie's Avatar
    Join Date
    Mar 2000
    Location
    Mashin' on the motorway
    Posts
    8,169
    If you're using BitBlt, then there will be enough extra cycles to make double-buffering possible. Although for maximum speed, use DirectDraw.
    I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
    -- Linus Torvalds

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