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Jul 2nd, 2000, 08:39 AM
#1
Hello there
could someone help me, and tell me how to create the spining weels of a slotmachine.
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Jul 2nd, 2000, 10:07 AM
#2
transcendental analytic
You should use bitblt api to plot out the view, us some variables for saving the position and velocity of the slot's and then make a procedure loop to scroll the down the slots and plot them out.
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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Jul 4th, 2000, 06:42 AM
#3
Member
try dis
yo I can't remember the code but if get the official MSPress step by step guide there should be a slot machine program I not shure if it does what you want but you might aswell take a look
Da Ray!
Da Ray!
Games Bod 
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Jul 17th, 2000, 12:16 AM
#4
Junior Member
I made a slot machine before. The only problem I had was with the chances. If you want me to send you a copy of my slot machine feel free to e-mail me at [email protected]
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