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May 9th, 2002, 08:56 AM
#1
Thread Starter
New Member
Text Based Racing Sim
I am developing a text-based Racing simulation. I developed the game on an excel spreadsheet and
am now in the process of porting it to VB. My question is what kind of data structure should I use
for my driver data(ratings,car# etc.)? I have about 50 drivers and hope to eventually produce random
drivers as the simulated seasons progress. Should I use arrays & strings, a database or access an OLE
(excel spreadsheet) . Also if using a database what grid would you suggest to show data; DB Grid, MSflexGrid etc.?
thanks
Tigerjones
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