|
-
Oct 24th, 2001, 12:42 PM
#1
Thread Starter
Hyperactive Member
DirectX animation...
Ok, I've made each frame for my character and I'm ready to make him move in a Form. Now, I wanna use DirectX to animate him and I've seen others that put all of there frames in one picture. I can do this easily, but when I do that, where do I start? I have the SDK and I'm reading it but it doesn't really help me on this. Could someome send a little snippet that would animate like three frames? Thanks!
[vbcode]
' comment
Rem remark
[/vbcode]
-
Oct 24th, 2001, 02:21 PM
#2
Take a look at the AnimKeys sample in the SDK. Beware. There is no such thing as a "snippet" for animation. It is HARD work. The C++ code for loading and drawing skeletal meshes using D3D is over 1000 lines long (its 25-30 printed pages). In fact, you are probably better off trying to write your own code for rendering animations (if you want more info on this, post here, or create another thread).
Z.
-
Oct 24th, 2001, 02:26 PM
#3
Thread Starter
Hyperactive Member
Thanks, I'll take a look at it. As you could see, I don't know much about animation
[vbcode]
' comment
Rem remark
[/vbcode]
-
Oct 24th, 2001, 05:33 PM
#4
Frenzied Member
Huh Zaei, he's talking about a 2D game
-
Oct 24th, 2001, 05:56 PM
#5
In that case, its just a matter of drawing a lot of frames =).
Z.
-
Oct 25th, 2001, 07:42 AM
#6
Frenzied Member
Oafo: There are some good tutorials on DirectX and animation here: http://64.23.12.52/
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|