Results 1 to 2 of 2

Thread: Byte array to image (.png)

  1. #1

    Thread Starter
    New Member
    Join Date
    May 2013
    Posts
    1

    Byte array to image (.png)

    Dear Members

    I have a program that converts an image file to bytes.
    Example of a image:

    Code:
    BYTE myFile[] = { 0x89, 0x50, 0x4E, 0x47, 0xD, 0xA, 0x1A, 0xA, 0x0, 0x0, 0x0, 0xD, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x2, 0xD3, 0x0, 0x0, 0x1, 0xBE, 0x8, 0x2, 0x0, 0x0, 0x0, 0xDE, 0x14, 0x1F, 0x7F, 0x0, 0x0, 0x0, 0x1, 0x73, 0x52, 0x47, 0x42, 0x0, 0xAE, 0xCE, 0x1C, 0xE9, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4D, 0x41, 0x0, 0x0, 0xB1, 0x8F, 0xB, 0xFC, 0x61, 0x5, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xE, 0xC3, 0x0, 0x0, 0xE, 0xC3, 0x1, 0xC7, 0x6F, 0xA8, 0x64, 0x0, 0x0, 0x4A, 0x8F, 0x49, 0x44, 0x41, 0x54, 0x78, 0x5E, 0xED, 0xBD, 0x31, 0x88, 0x5C, 0x59, 0x96, 0xAE, 0x9B, 0x46, 0x19, 0x69, 0x94, 0x11, 0x86, 0x8C, 0x30, 0x64, 0x28, 0xA1, 0x8C, 0x4A, 0x28, 0xA3, 0x4, 0x6D, 0x28, 0xA1, 0x9D, 0x29, 0x68, 0x63, 0x4, 0x63, 0x74, 0x41, 0x1B, 0x57, 0x30, 0xC6, 0x20, 0xCA, 0x18, 0x8A, 0x31, 0x86, 0xA6, 0x8D, 0xA1, 0x78, 0x4E, 0x23, 0xC6, 0x28, 0x8A, 0x67, 0x14, 0xA2, 0x8D, 0x4B, 0xD1, 0xC6, 0xC0, 0x5C, 0x63, 0xA0, 0xAE, 0x71, 0x21, 0x65, 0xC, 0xA8, 0x9C, 0x7, 0xFD, 0xBC, 0x6A, 0xE3, 0xC2, 0x8C, 0x51, 0xA0, 0x31, 0xC6, 0x18, 0x63, 0x8C, 0x36, 0xAE, 0x31, 0xA6, 0xEE, 0x7F, 0xCE, 0x7F, 0x72, 0xE5, 0x8A, 0x7D, 0x4E, 0x44, 0x86, 0x52, 0xB1, 0x77, 0xC6, 0x96, 0xBE, 0x9F, 0xAF, 0x82, 0x75, 0xD6, 0x5E, 0x7B, 0x9F, 0x1D, 0x47, 0x27, 0x72, 0xFD, 0x75, 0x32, 0x95, 0x3A, 0x91, 0xCE, 0x3F, 0x3A, 0xFF, 0xEC, 0x17, 0x9F, 0x3D, 0xF9, 0xD5, 0x93, 0x27, 0xFF, 0xD, 0x0, 0x0, 0xE0, 0x5D, 0xE0, 0xF1, 0x9F, 0x3F, 0x3E, 0xFF, 0xE4, 0x7C, 0x68, 0x72, 0xE8, 0xD8, 0x74, 0xFE, 0xF1, 0xB9, 0xFE, 0x78, 0x2E, 0x7E, 0x7E, 0xF1, 0xF0, 0xD3, 0x87, 0xF, 0x3F, 0x1, 0x0, 0x0, 0x78, 0x17, 0xB8, 0x78, 0x74, 0xA1, 0xFF, 0xA9, 0x56, 0x6B, 0x9B, 0xBA, 0x1D, 0x3A, 0x1E, 0xE9, 0xCF, 0x46, 0x7F, 0x30, 0x32, 0x86, 0x0, 0x0, 0x0, 0xEF, 0x18, 0xEA, 0x71, 0xAB, 0x7B, 0xAB, 0xA9, 0xE1, 0xA1, 0x23, 0xD1, 0xC3, 0x9F, 0x3D, 0x3C, 0xFF, 0xF8, 0x1C, 0x0, 0x0, 0xE0, 0xDD, 0x43, 0x3D, 0x6E, 0xBD, 0x5E, 0x4F, 0xD, 0xF, 0x1D, 0x89, 0x86, 0x7, 0x1E, 0x1F, 0x9D, 0x3, 0x0, 0x0, 0xBC, 0x7B, 0xA8, 0xC7, 0xF1, 0xCC, 0xE3, 0xE8, 0xF4, 0xF0, 0x93, 0x87, 0x67, 0x1F, 0x9D, 0x1, 0x0, 0x0, 0xBC, 0x7B, 0xA8, 0xC7, 0xE1, 0x3C, 0x8E, 0x4E, 0xE7, 0x9F, 0x9C, 0x9F, 0x3D, 0x38, 0x6B, 0x41, 0xDC, 0xA, 0x45, 0x1E, 0x0, 0x0, 0xA0, 0xE, 0xEA, 0x71, 0xAB, 0x15, 0xCE, 0xE3, 0xC8, 0x74, 0xFE, 0xF1, 0xF9, 0xD9, 0xFD, 0xB3, 0x37, 0xA6, 0xF8, 0xD3, 0x5D, 0xB4, 0x14, 0xB9, 0x2C, 0x6C, 0x47, 0x51, 0x96, 0xD7, 0x4, 0x0, 0x0, 0x38, 0x28, 0xEA, 0x71, 0x38, 0x8F, 0xA3, 0xD3, 0xE, 0xE7, 0x71, 0xBE, 0xC4, 0x75, 0xC1, 0x68, 0x1D, 0xCE, 0x3F, 0xD2, 0x9F, 0x6B, 0x62, 0xEE, 0x3F, 0xEC, 0x36, 0x3E, 0x3E, 0x3B, 0xFB, 0xE4, 0xA, 0xC5, 0x51, 0x96, 0x17, 0x4, 0x0, 0x0, 0x38, 0x28, 0x38, 0x8F, 0x63, 0x94, 0x4C, 0xC0, 0x7A, 0x53, 0x3A, 0x16, 0xE7, 0x23, 0xF, 0xD7, 0xEB, 0x8B, 0x2B, 0x14, 0x3B, 0x79, 0x76, 0x7F, 0xE4, 0xC1, 0xFA, 0xFC, 0xA3, 0xF5, 0xC3, 0x8F, 0xD7, 0xF, 0x3F, 0x59, 0x5F, 0x8C, 0x28, 0xD0, 0xA1, 0x92, 0x1A, 0xBA, 0x46, 0x26, 0x43, 0x6E, 0xE3, 0xD3, 0xB3, 0xB3, 0x9F, 0x5D, 0xA1, 0x78, 0x30, 0x1F, 0xEB, 0xF5, 0x83, 0xF5, 0xFA, 0xFE, 0x74, 0x52, 0x84, 0x10, 0x42, 0xE8, 0xE0, 0x52, 0xF, 0xC2, 0x79, 0x1C, 0x9D, 0x16, 0x9D, 0xC7, 0xB5, 0xE7, 0xB8, 0xB7, 0x7A, 0xF8, 0xE1, 0xE9, 0xC3, 0xD3, 0x91, 0x7B, 0xAB, 0xC9, 0x7F, 0xDC, 0x5F, 0x9F, 0x3F, 0x58, 0x3F, 0x94, 0xED, 0xB0, 0xE1, 0xF8, 0x78, 0x75, 0xFE, 0xF1, 0xA9, 0x50, 0x60, 0xFF, 0x71, 0xFE, 0xB1, 0xFE, 0xB0, 0x47, 0xE4, 0x30, 0x26, 0xCF, 0xB1, 0x5E, 0x7D, 0xB2, 0x5A, 0x7D, 0x72, 0xBA, 0xFE, 0x74, 0x35, 0xF9, 0xF, 0xD9, 0x11, 0x99, 0xF, 0x9C, 0x7, 0x42, 0x8, 0xA1, 0x6A, 0xC2, 0x79, 0x1C, 0xA3, 0xB6, 0x39, 0x8F, 0x8B, 0x7B, 0x6B, 0xB9, 0x8D, 0x8B, 0xD3, 0xD3, 0xE7, 0xBF, 0x78, 0x7C, 0xF9, 0xC5, 0xD3, 0xEF, 0xFE, 0xE2, 0xF1, 0x63, 0x67, 0x34, 0x74, 0x7F, 0xB0, 0x1D, 0x93, 0xE7, 0xF8, 0xE8, 0xF4, 0xCB, 0xBF, 0x3A, 0xF9, 0xFE, 0x1F, 0xD6, 0x97, 0xFF, 0x63, 0xFD, 0xEB, 0xBF, 0x3E, 0x39, 0xFF, 0xE8, 0xC4, 0xFE, 0x43, 0xE6, 0x63, 0xF0, 0x1F, 0xA3, 0xED, 0x18, 0xC, 0xC7, 0xAF, 0x56, 0x8F, 0x7F, 0xFF, 0xF0, 0xC9, 0xFF, 0xFC, 0xEC, 0xE1, 0x6F, 0xCF, 0x4E, 0x3F, 0x3D, 0x99, 0xFC, 0xC7, 0xC7, 0x67, 0x3C, 0xF6, 0x40, 0x8, 0x21, 0x54, 0x4F, 0x83, 0xF3, 0xF8, 0x10, 0xE7, 0x71, 0x64, 0x3A, 0x7B, 0x70, 0xB6, 0xBE, 0xB7, 0xE, 0xCE, 0xEE, 0xAD, 0xCF, 0xE5, 0x30, 0xC4, 0x87, 0xA7, 0x4F, 0xEE, 0xAD, 0xFE, 0xF4, 0xB7, 0xBF, 0xFE, 0xAF, 0xFF, 0xF7, 0x9B, 0x89, 0xBF, 0xFB, 0xEA, 0xD7, 0x1F, 0x9D, 0x29, 0xFF, 0xD9, 0x83, 0xF5, 0x67, 0x1F, 0xF, 0xCE, 0xE3, 0xFC, 0xE3, 0x93, 0xCB, 0xFF, 0xB1, 0xFA, 0xAF, 0x7F, 0x7F, 0xF2, 0x5F, 0xFF, 0xF1, 0xEB, 0x81, 0x7F, 0x7F, 0xFA, 0xE3, 0x8B, 0xF5, 0xC3, 0x4F, 0x4E, 0x2E, 0x3E, 0x59, 0x3D, 0xFC, 0x74, 0x7D, 0x2E, 0x1E, 0xD, 0xB6, 0xE3, 0xE2, 0xEF, 0xCF, 0xBF, 0xFB, 0x3F, 0xCF, 0xBE, 0xFF, 0xAF, 0xEF, 0x46, 0x9E, 0xFF, 0xFA, 0xA7, 0x27, 0xAB, 0x3F, 0x3B, 0x5D, 0x7F, 0x3A, 0xF8, 0x92, 0x75, 0x3C, 0xF6, 0x48, 0x7B, 0x78, 0x4F, 0x78, 0xF6, 0xF7, 0xCF, 0xBE, 0xFB, 0xEF, 0xDF, 0x5, 0x91, 0x14, 0x51, 0xF3, 0xA6, 0x5C, 0x7C, 0x7A, 0xA1, 0xA5, 0x1E, 0xFF, 0xF9, 0xE3, 0x22, 0x2F, 0xF2, 0x59, 0xDE, 0x12, 0xEF, 0xFC, 0xE9, 0x5F, 0x3D, 0x8D, 0xCC, 0xAF, 0xFF, 0xF6, 0xD7, 0x45, 0x46, 0xE8, 0x70, 0x71, 0x33, 0xDE, 0x49, 0xA6, 0x98, 0xB8, 0x9B, 0x1E, 0xAF, 0xDB, 0x5B, 0xEE, 0x79, 0xC7, 0xF6, 0x7C, 0xE5, 0x3F, 0xFF };
    My question is: How can i turn those Bytes in to a File(image/.png)

    Google aint a option, cause I searched the whole internet.

    If someone could this show me in vb.net with button/textboxes etc. it would mean a lot to me
    I will also upload the "File To Byte Converter", so you will understand what i mean.


    http://www.mediafire.com/?ase897868w8o8lf



    Regards,

    Anonie

    w2BTRhTd

  2. #2
    Super Moderator jmcilhinney's Avatar
    Join Date
    May 2005
    Location
    Sydney, Australia
    Posts
    111,221

    Re: Byte array to image (.png)

    Follow the CodeBank link in my signature and check out my thread on Saving Images In Databases. An Image gets stored in a database as a Byte array, so that thread shows how to convert between a Byte array and an Image object. You can just ignore the part that relates to saving and retrieving the Byte array in the database.

    By the way, you can save and load a Byte array to and from a file with the File.WriteAllBytes and File.ReadAllBytes methods.
    Why is my data not saved to my database? | MSDN Data Walkthroughs
    VBForums Database Development FAQ
    My CodeBank Submissions: VB | C#
    My Blog: Data Among Multiple Forms (3 parts)
    Beginner Tutorials: VB | C# | SQL

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Click Here to Expand Forum to Full Width