ok I have my image.. that is shaking.. working on that in last post.. and I need to make the shaking
start right when audio plays.. or other way around.. just want them both to run at the same time..

so I had this code code to embed.. but it just plays when its ready

HTML Code:
<audio preload autoplay>
  <source src="ElectFizzle.mp3" type="audio/mpeg">
  <source src="ElectFizzle.OGG" type="audio/ogg">
  <embed  src="ElectFizzle.mp3">
</audio>
and now I'm trying the audio class.. but it doesnt ever play.. I do something wrong or really wrong.. or
should I just try something else ?

Code:
function SyncAudioVibrate() {
	iStartPos=document.getElementById("Logo1").offsetLeft;

	StartPos=iStartPos.toString()+"px";

    var audio = new Audio();

	
    audio.addEventListener('canplaythrough', LogoAction(audio), false); 
    audio.src = 'ElectFizzle.OGG';
	
	}

function LogoAction(Myaudio) {


	vibrate();

	Myaudio.play();
}
ideas ?