Quote Originally Posted by Niya View Post
Why has no one mentioned the fact that he is trying to move a button to occupy the space of a panel by manipulating strings ?

@Op

What are you really trying to do ?
I was trying to make a slider puzzle game, but the way I was planning it in my head was probably a really bad and hard way of doing it. Firstly, the "panel" isn't really a panel, it's a picture box. The reason I can't define the button and "panel" above the class is because I want to use the call event in the click events for every buttons(1–8) and in each sub and define what "button" and "panel " means. So for button1, when using the call event, "button" should be "translated" to "button1. Location"... And "FreeSpace" Would be the location where a button could be moved.

If someone could help me with this then maybe my silly idea will work, and if it's a completely retarded idea, please tell me