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Oct 21st, 2008, 02:59 PM
#6
Thread Starter
Frenzied Member
Re: Splash Screen Timer not working
Apparently DoEvents are required.
I placed about 25 of them in the app, several inside loops.
Did get an added bonus out of it.
Anytime there was a long pause between 'periods' I'd pause the app.
That let me find several cbo's that auto load other combos when clicked.
I set a global g_bLoaded to block that till things are set up.
It cut the loading time in half
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