Oct 5th, 2007, 05:46 PM
#1
Thread Starter
Lively Member
VB6: Range - By FlamingFox [Exe + Source]
Hello,
This is my first game in vb6. I fairly new to vb so suggestions and corrections will be appreciated.
_________________________
Game Description
Just a shooting range, doesn't take much skill.
My high score is 110
__________________________
It's nothing spectacular, so don't get your hopes up.
Please post your thoughts.
Thanks,
The FlamingFox
Attached Files
Oct 6th, 2007, 08:58 AM
#2
Frenzied Member
Re: VB6: Range - By FlamingFox [Exe + Source]
Nice game =) I got 115. Only problem I noticed was sometimes the shooting didn't register (yea i still had bullets)
But other than that, good
Oct 6th, 2007, 12:13 PM
#3
Oct 8th, 2007, 06:51 PM
#4
Thread Starter
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
*Update*
Fixed a problem, mentioned by Fromethius, when shooting bullets.
Thanks for the support and comments guys!
Oct 8th, 2007, 08:55 PM
#5
New Member
Re: VB6: Range - By FlamingFox [Exe + Source]
i have one question, How do people get the little close box?
Oct 8th, 2007, 08:57 PM
#6
Thread Starter
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
I have no problem clicking on it. Do you mean the button to exit the program?
Oct 8th, 2007, 09:24 PM
#7
New Member
Re: VB6: Range - By FlamingFox [Exe + Source]
When i make my programs i have a normal X in the upper right he has a small one
Oct 8th, 2007, 09:36 PM
#8
Thread Starter
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
Well thats because I set the BorderStyle to "4 - FixedToolWindow"
Oct 8th, 2007, 09:43 PM
#9
New Member
Re: VB6: Range - By FlamingFox [Exe + Source]
ok thx, and how do you play the wav file?
Oct 8th, 2007, 09:45 PM
#10
Thread Starter
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
check out the code. I used Playsound api. Check out this link
http://www.a1vbcode.com/snippet-179.asp
Oct 10th, 2007, 11:22 AM
#11
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
I really like this game. The only problem is eveytime i take a shot my mouse cursor appears off the game and in the top left hand cornerish part of my screen. Could just be me mind you.
Well Done
Oct 10th, 2007, 11:24 AM
#12
Thread Starter
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
It's actually meant to do that. It makes the game more difficult
Thanks for your positive comments!
Oct 10th, 2007, 04:27 PM
#13
Hyperactive Member
Re: VB6: Range - By FlamingFox [Exe + Source]
If you want to make it really interesting, add moving targets
Oct 12th, 2007, 02:48 PM
#14
Thread Starter
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
I tried that but it flickers to much when I move them.
Oct 12th, 2007, 03:34 PM
#15
Thread Starter
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
Ok, I added Moving Targets!
To Close the game right click on the program in the toolbar and hit close.
Hope you enjoy the New Challenge.
Please Post Comments
P.S
Its best played if you have no other apps in the back of my Game.
FlamingFox
Attached Files
Oct 12th, 2007, 06:45 PM
#16
Re: VB6: Range - By FlamingFox [Exe + Source]
i got 100. it is possible to move your window.
Oct 13th, 2007, 01:36 AM
#17
Hyperactive Member
Re: VB6: Range - By FlamingFox [Exe + Source]
Nice game. One suggestion though. Rather than always move the cursor to the top left of screen, why not make it randomly appear somewhere on the screen?
Jun 2nd, 2009, 02:29 PM
#18
Thread Starter
Lively Member
Re: VB6: Range - By FlamingFox [Exe + Source]
Resurrecting my old project here
I've add some cool updates:
Machine gun with burst ability. Tap the "X" to toggle burst.
Change the Range type to person target. Like police target.
Added accuracy count.
Added Recoil.
Check it out and give me some feedback.
Here is the link:
http://www.mediafire.com/download.php?m2ly2njt2ko
Jun 12th, 2009, 11:58 AM
#19
Junior Member
Re: VB6: Range - By FlamingFox [Exe + Source]
Woo, I got 130!
BTW: Nice fun little game.
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