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Sep 22nd, 2007, 09:23 PM
#4
Thread Starter
Hyperactive Member
Re: VB6: 2P Cannon Game [Source and Exe]
yeah i tend to skimp a little on visuals in my games. I have a lot more fun getting the code to work so i sorta just give the visuals the bare minimum. I've yet to actually have any animation in anything. My 2D platformer uses a sprite that just glides, rather than running
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