|
-
Aug 23rd, 2005, 10:18 AM
#41
Re: Hey Guys! Considering migrating to C++
Shut it...I am in the middle of the industry...I always expect people to download 500Mb code every time someone want to play one of my games..
Just think about HL2, it is 5 CDs, but even then it takes more then 1hour on a 2Mbit line to download the rest of the game, and even then you have to download updates regularely to play the game...
-
Aug 23rd, 2005, 10:25 AM
#42
Re: Hey Guys! Considering migrating to C++
And all because M$ p\/\/nz0rz teh g/\mrz w0|2Ld...
w00t!11!1!!
btw, Steam rox0rz teh big one111!!!
-
Aug 24th, 2005, 05:36 AM
#43
PowerPoster
Re: Hey Guys! Considering migrating to C++
 Originally Posted by mendhak
1. It is related to the program. Without it the program won't run 
2. It's a one time download.
3. That logic could also dictate that we all turn Windows Updates off, because they're a waste of time, bandwidth and are simply pointless.
1. Argh, I don't like this question, technically its not worth arguing over, but I feel I should reply to it, but each time I start writing and end up deleting it all. Perhaps someone can jump in here to save me 
2. And a one time 20mb download on dial up is...? I don't think we've yet reached the point where we can throw caution to the wind in regards to file sizes? Atleast not when it concerns internet connections (not that you should go nuts simply cos its being transported via CD)
3. How so? Not wanting to install a file that is required by ... how many main-stream applications that the day to day user of a Windows computer is going to come across, is alittle different than to not installing security updates that can leave the system unusuable.
NoteMe:
Yes, but only for users of Windows Vista. The framework isn't something you should be forced to download(running programs is supposed to be the most basic part of an OS isn't it?) (why didn't it make it into XP, even via a SP I wonder?), its something that should have been included in XP since the beginning, and only then does it begin to have a purpose.
"It just works". VB/C++ just work (ok... VB doesn't on 95), isn't that what we're striving for? That our users will have to goto the least amount of trouble to get what they want done done? Prompting some old fart to install a 20mb file that may only be needed for one program just once seriously sucks. As far as I'm aware.. on Windows Update its still not a required component? So you won't even see it when heading to Windows Update anyway... and all Windows does is show a messagebox saying you don't have the framework. (again, haven't used my Windows box in months so I can't remember Windows Update very well).
Unless Microsoft can get the framework onto all computers, .Net is going to take a while before its adopted... you'd only use it in an environment where you know all of the computers will have it. (if you care about how much trouble your going to put the user through) I wouldn't be so harsh on it, cept this is Microsoft, and they're trying to make this out to be the future but its not in position (well, I hate Java for being interpretted as well, but I'll forgive it since it has less chance of its runtimes being included with Windows)
Sorry, I learnt my ways when writing chat apps for my high school, and the only way I could get it all to uni was on like 3-4 floppy disks (damn 95 and it not having the VB runtimes), so I learnt the pains of stupid dependencies.
-
Aug 24th, 2005, 05:39 AM
#44
PowerPoster
Re: Hey Guys! Considering migrating to C++
 Originally Posted by timeshifter
ROFL! Ahhh that so rocks.
-
Nov 23rd, 2005, 02:31 AM
#45
Frenzied Member
Re: Hey Guys! Considering migrating to C++
the dependencies required by the program is just one part of the runtimes. u may never use all of it anyways so there should be a system to download only the files that u need. vb requires a lot of runtime files too and is included in the win 2k sp4 and later.
i was into gwbasic, then to qbasic, and to turbo pascal, then to turbo c++, then to gcc(unix, back in 96-97) then to borland c++ and to vb and that is where i am now. also have tried to use vc++ but it is way out of the classical c++ league as far as coding structure is concerned.
anyways, i am working on getting back ontrack with vc++ and then later on move to net. dont know if i'll ever make the move to net but i certainly am working on getting to vc++.
-
Nov 23rd, 2005, 03:33 AM
#46
Re: Hey Guys! Considering migrating to C++
Guys, C# is what you need, all the way 
And PC: If you have Win XP SP2 you already have it.
I code C#....

-
Nov 23rd, 2005, 05:56 AM
#47
Lively Member
Re: Hey Guys! Considering migrating to C++
A post brought to you by the Grim Reaper Appreciation Society™
"Buy your lifetime subscription now and save on your coffin"
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|