I'm working on a retro-style RPG that runs in resolution 320x240 (windowed). Since this would be too small to play I'm rendering the scene into a 640x480 sized PictureBox. The problem is that DirectX automatically applies some smoothing filter and the whole picture looks unsharp (see attachment). How can I turn this off?
Next step would be to apply a SAL filter or something, is there a dll I can easily use?
So, you're looking for a quick way to sharpen it? Since its directX, I'm not too familiar with how you would do it that way, but you could use GetDIBits/SetDIBits to apply a sharpen filter? Would that be adequate? Not too sure how fast it would be on a picturebox that size...probably not fast enough for a game..