Here is a code example to stream snes sound files thru the FMOD
sound engine.
Includes a sample spc and source in C (LCC-Win32) and BCX.
Also includes a sample program. You can apply reverb to your spc.
If you goto the FMOD website, http://www.fmod.org, you can
get more info on other stuff you can do, like Equalizer, spectrum
(included in the sample) and other things like DSP.


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