Hi there dee-u,
you could try javascript's
"localStorage".
further reading:-
Here is an basic form example that I made for you to try...
Code:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>localStorage example</title>
<style media="screen"></style>
<script>
(function() {
'use strict';
var el,c;
function init(){
el=document.getElementById('theForm').elements;
for(c=0;c<el.length;c++) {
el[c].value=localStorage.getItem('name'+c);
el[c].addEventListener('keyup',makeHandler(c));
}
function makeHandler(c) {
el[c].onkeyup=function() {
localStorage.setItem('name'+c,el[c].value);
};
}
}
window.addEventListener('load',init,false);
})();
</script>
</head>
<body>
<form id="theForm" action="#">
<input type="text">
<input type="text">
<input type="text">
<input type="text">
<textarea></textarea>
</form>
</body>
</html>
My tests in IE11 proved to be problematic.
That browser only worked when when running from a
web server (local or remote) using the http:// protocol.
When trying to open the file locally without a server,
localStorage appeared to be unavailable.
Other browsers, though, worked very well.