Its been many years since MS dropped support for VB6, yet people continue to use it to this very day. Many users have switched over to VB.Net due to how powerful it is, and the fact that its truly object oriented. But some find the runtime too large, and their apps are too dependent on the .NET Framework. The on going battle between VB6 lovers and VB.Net nuts must come to an end. Its time we developers unite to create the ultimate VB language that's fast and easy to use. A language that is extremely RAD (Rapid Application Development). Its time for VB Classic.
Why VB Classic?
VB Classic if done right will be the solution to every VB developers problems. People as well as businesses continue to use VB6 for a reason. Either its too expensive and time consuming to switch to VB.Net and port all that code, or some people find VB6 easier to code for than VB.Net. Some people also find VB.Net lingering away from the BASIC syntax that we all once recognized. But people use VB.Net for a reason too. Its powerful, the latest technology, and actually object oriented. Some find VB.Net easier to code for than VB6. But what draws you in to stick with your favorite VB language regardless of version you use? What do you not like about it? If we all iron out the flaws of VB, we can create an improved VB language, and make it easy to migrate to from both sides of the fence without overwhelming you with a completely new syntax. A lot of people find both languages have very slow functions they would like to see execute faster for example. VB Classic will have very familiar commands execute as fast as humanly as possible so you will have no worries of slowdown in time sensitive projects such as games!
Can I be a part of the Team?
I will need a team of people to help me put this together. You can PM me or say you want in here in this thread, but you must be serious about joining. Before we even begin to jump into syntax, I would like help in putting together the IDE. Once we have an IDE to work with, then we can discuss syntax. The reason is because if we talk about syntax, we can go on and on until theres about 20 pages of a super thread going, but.... no IDE was made. I don't want to make the same mistake that happened with LightFusion, and its a must that progress must be made. The IDE will be designed in C++ starting with the basic window, the menu items, and the code window within the window. As we progress, then we can add special things such as a toolbox and such. The IDE is a must before a syntax can be formed.
IMO I think eyeRmonkey did a better job in creating an intro for developing a new programming language