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May 1st, 2013, 10:09 PM
#1
Thread Starter
Member
Drawing 2D on Direct3D device
Err, not a new question, huh?
For example: I wanna draw, and fill a rectangle, 80% opacity on the device. (You can see this in NFSMW). This is intro so i'll not touch to coordinates yet.
Also with circles, ellipses. How can I do that (especially when it's it totally opaque)?
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