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Apr 8th, 2013, 08:49 AM
#1
Thread Starter
Member
[RESOLVED] About Sky rendering
I've already have a sky, a dodger blue sky (nice day huh? )
I generated this by device.clear (not a good solution, i think)
So if I want to make a sky, i'll create a mesh, move it upwards my head with some cloud texture, or just clear the device and place on some clouds?
More: If there's a "Sky" mesh, so i must do it like a roof, doesn't it?
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Apr 8th, 2013, 01:11 PM
#2
Re: About Sky rendering
Im at work right now but gimme some time when i get home and ill whip you up a skybox with lens flares. I think youll like it.
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Apr 9th, 2013, 12:49 AM
#3
Thread Starter
Member
Re: About Sky rendering
Your work time is limited to my life time
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Apr 10th, 2013, 12:21 AM
#4
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Apr 10th, 2013, 12:24 AM
#5
Re: About Sky rendering
More graphics youll need:
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Apr 10th, 2013, 12:27 AM
#6
Re: About Sky rendering
And last bit here. Put the graphics in your projects bin\Debug folder where your exe is and itll work. Be sure its the 6 skybox and 4 lens flare images. Enjoy
The blasted vbforums 500k upload sucks. Tried zipping it but no use.
But heres somewhat a screenshot of it. The actual program looks even more marvelous
Last edited by Jacob Roman; Apr 10th, 2013 at 12:37 AM.
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Apr 10th, 2013, 12:52 AM
#7
Re: About Sky rendering
I don't wanna really reupload it to fix something minor but add another Still_Camera_Control just before the Create_Lens_Flare_Polygon so it doesnt move when you move:
vb.net Code:
Private Sub Render() Device.Clear(ClearFlags.Target Or ClearFlags.ZBuffer, Color.FromArgb(0, 0, 0), 1, 0) Device.BeginScene() Still_Camera_Control() Create_View_Frustum() Create_Skybox() Draw_Skybox() Camera_Control() Reset_World_Matrix() Create_Platform() Draw_Polygon() Create_Polygon() Draw_Polygon() Still_Camera_Control() '<----- ADD ME Create_Lens_Flare_Polygon() Create_Lens_Flare() Draw_Lens_Flare() Device.EndScene() Device.Present() End Sub
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Apr 10th, 2013, 04:48 AM
#8
Thread Starter
Member
Re: About Sky rendering
OMG i gonna faint now.
P/s: It's ok and I have to port it to vs 2005 format (I still have vs 2010 but it's only a ram drinker) I'm fun now and i'll make a copy of "Lens Flare 4.png"
PSS: that's toooooo amazing.
Last edited by PAPYRON; Apr 10th, 2013 at 05:13 AM.
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Apr 10th, 2013, 09:03 AM
#9
Re: About Sky rendering
Its actually 4 images of Lens Flare. The Lens Flare 4 should be above the screenshot over in post 6, as well as Lens Flare 1 2 and 3 over in post 5. And youre welcome
Last edited by Jacob Roman; Apr 10th, 2013 at 09:19 AM.
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Apr 11th, 2013, 07:56 AM
#10
Thread Starter
Member
Re: About Sky rendering
It's a pitty i don't have enough rep to rate you on.
now this looks like a 3d tut from a to z
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Apr 11th, 2013, 09:02 AM
#11
Re: About Sky rendering
Thats cause you have to rate others. The purpose of this forum is for everyone to help everyone.
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Apr 12th, 2013, 04:41 AM
#12
Thread Starter
Member
Re: About Sky rendering
I don't have enough level to help anyone in this forum :P yet as i'm just 14 years-old kid.
You know, i have another in caulacbovb (http://caulacbovb.com/forum/memberli...rofile&u=24450) and i helped lot ones who asked in .net
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Apr 12th, 2013, 04:43 AM
#13
Thread Starter
Member
Re: About Sky rendering
I don't have enough level to help anyone in this forum :P (international average experience is higher than vietnam) yet as i'm just 14 years-old kid and i begin learning vb.net 4 years ago.
You know, i have another in caulacbovb (http://caulacbovb.com/forum/memberli...rofile&u=24450) and i helped lot ones who asked in .net
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Apr 12th, 2013, 07:41 AM
#14
Thread Starter
Member
Re: About Sky rendering
i think there's no more question in this section so i'll mark as solved and straight ahead to another problem.
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