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Thread: Access of Speed 2 - Race Game

  1. #1
    Lively Member Mikle's Avatar
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    Access of Speed 2 - Race Game

    I offer you a 3D race game in VB6 using dx_vb. Source code included.
    Need the support of at least 2_0 shaders:
    http://tuapse-mikle.narod.ru/AoS2.zip

  2. #2
    Web developer Nightwalker83's Avatar
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    Re: Access of Speed 2 - Race Game

    Cool! Although, trying to move the car doesn't do anything when running the application. What are the keys to play the game?

    Edit:

    Just noticed the controls are listed in the "Read Me" file although, that doesn't solve the problem of the car not moving when I press the arrow keys, etc.

    If I change from "Automatic" to "Automatic for beginners" the car moves.
    Last edited by Nightwalker83; Jun 2nd, 2012 at 03:46 AM. Reason: Adding more!
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  3. #3
    Lively Member Mikle's Avatar
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    Re: Access of Speed 2 - Race Game

    In the manual and normal automatic transmission after starting the car is in neutral, to move forward (or backward), you must press <A> (or <Z>).

  4. #4
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    Re: Access of Speed 2 - Race Game

    Nice game. But Handling is not that great.
    The cars are not moving, They are gliding
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  5. #5
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    Re: Access of Speed 2 - Race Game

    cool I like it.. :0

  6. #6
    Junior Member MetallicArt's Avatar
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    Re: Access of Speed 2 - Race Game

    this is... awesome!!
    i didn'T know you could do things like that in VB!
    well... how much of it is actually done using the ACTUAL native VB codes and how much is.. kind of external coding?

    could you do real reflections too? i think the ones i saw were environment mapping, right?

  7. #7
    Lively Member Mikle's Avatar
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    Re: Access of Speed 2 - Race Game

    dx_vb.dll is not written in VB6 - this is DirectX9 port for VB6. The rest of the code in VB6.
    How are realistic reflections, can be found here, in post #14, article:
    http://www.vbforums.com/showthread.p...&daysprune=365

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