Hi there I am trying to make a program that allows the user to play tic tac toe with the user but i am hitting an obstacle.When ever I debug and play my program game it sometimes marks O more than once i have used the Turn1 as a timer I always use the Turn1.stop to stop that timer but it still hasn't fixed my code.Please can some one help!!!!
Mizzeeboy
Here's the Code
HTML Code:Public Class Form1 Private Sub Button1_Click(sender As System.Object, e As System.EventArgs) Handles Button1.Click Button1.Text = "X" turns.Text = turns.Text + 1 Button1.Enabled = False Turn1.Start() End Sub Private Sub Button2_Click(sender As System.Object, e As System.EventArgs) Handles Button2.Click Button2.Text = "X" turns.Text = turns.Text + 1 Button2.Enabled = False Turn1.Start() End Sub Private Sub Button3_Click(sender As System.Object, e As System.EventArgs) Handles Button3.Click Button3.Text = "X" turns.Text = turns.Text + 1 Button3.Enabled = False Turn1.Start() End Sub Private Sub Button4_Click(sender As System.Object, e As System.EventArgs) Handles Button4.Click Button4.Text = "X" turns.Text = turns.Text + 1 Button4.Enabled = False Turn1.Start() End Sub Private Sub Button5_Click(sender As System.Object, e As System.EventArgs) Handles Button5.Click Button5.Text = "X" turns.Text = turns.Text + 1 Button5.Enabled = False Turn1.Start() End Sub Private Sub Button6_Click(sender As System.Object, e As System.EventArgs) Handles Button6.Click Button6.Text = "X" turns.Text = turns.Text + 1 Button6.Enabled = False Turn1.Start() End Sub Private Sub Button7_Click(sender As System.Object, e As System.EventArgs) Handles Button7.Click Button7.Text = "X" turns.Text = turns.Text + 1 Button7.Enabled = False Turn1.Start() End Sub Private Sub Button8_Click(sender As System.Object, e As System.EventArgs) Handles Button8.Click Button8.Text = "X" turns.Text = turns.Text + 1 Button8.Enabled = False Turn1.Start() End Sub Private Sub Button9_Click(sender As System.Object, e As System.EventArgs) Handles Button9.Click Button9.Text = "X" turns.Text = turns.Text + 1 Button9.Enabled = False Turn1.Start() End Sub Private Sub Turn1_Tick(sender As System.Object, e As System.EventArgs) Handles Turn1.Tick 'This is Turn 1 code By the Mizzeeboy If Button1.Text = "X" And Button2.Enabled = True And Button3.Enabled = True And Button4.Enabled = True And Button5.Enabled = True And Button6.Enabled = True And Button7.Enabled = True And Button8.Enabled = True And Button9.Enabled = True Then Button4.Text = "O" Button4.Enabled = False Turn1.Stop() ElseIf Button2.Text = "X" And Button1.Enabled = True And Button3.Enabled = True And Button4.Enabled = True And Button5.Enabled = True And Button6.Enabled = True And Button7.Enabled = True And Button8.Enabled = True And Button9.Enabled = True Then Button8.Text = "O" Button8.Enabled = False Turn1.Stop() ElseIf Button3.Text = "X" And Button2.Enabled = True And Button1.Enabled = True And Button4.Enabled = True And Button5.Enabled = True And Button6.Enabled = True And Button7.Enabled = True And Button8.Enabled = True And Button9.Enabled = True Then Button9.Text = "O" Button9.Enabled = False Turn1.Stop() ElseIf Button4.Text = "X" And Button2.Enabled = True And Button3.Enabled = True And Button1.Enabled = True And Button5.Enabled = True And Button6.Enabled = True And Button7.Enabled = True And Button8.Enabled = True And Button9.Enabled = True Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button5.Text = "X" And Button2.Enabled = True And Button3.Enabled = True And Button4.Enabled = True And Button1.Enabled = True And Button6.Enabled = True And Button7.Enabled = True And Button8.Enabled = True And Button9.Enabled = True Then Button3.Text = "O" Button3.Enabled = False Turn1.Stop() ElseIf Button6.Text = "X" And Button2.Enabled = True And Button3.Enabled = True And Button4.Enabled = True And Button5.Enabled = True And Button1.Enabled = True And Button7.Enabled = True And Button8.Enabled = True And Button9.Enabled = True Then Button4.Text = "O" Button4.Enabled = False Turn1.Stop() ElseIf Button7.Text = "X" And Button2.Enabled = True And Button3.Enabled = True And Button4.Enabled = True And Button5.Enabled = True And Button6.Enabled = True And Button1.Enabled = True And Button8.Enabled = True And Button9.Enabled = True Then Button1.Text = "O" Button1.Enabled = False Turn1.Stop() ElseIf Button8.Text = "X" And Button2.Enabled = True And Button3.Enabled = True And Button4.Enabled = True And Button5.Enabled = True And Button6.Enabled = True And Button7.Enabled = True And Button1.Enabled = True And Button9.Enabled = True Then Button2.Text = "O" Button2.Enabled = False Turn1.Stop() ElseIf Button9.Text = "X" And Button2.Enabled = True And Button3.Enabled = True And Button4.Enabled = True And Button5.Enabled = True And Button6.Enabled = True And Button7.Enabled = True And Button8.Enabled = True And Button1.Enabled = True Then Button7.Text = "O" Button7.Enabled = False Turn1.Stop() End If 'The Defending codes are here 'This is Horizontally If Button1.Text = "" And Button2.Text = "X" And Button3.Text = "X" Then Button1.Text = "O" Button1.Enabled = False Turn1.Stop() ElseIf Button1.Text = "X" And Button2.Text = "" And Button3.Text = "X" Then Button2.Text = "O" Button2.Enabled = False Turn1.Stop() ElseIf Button1.Text = "X" And Button2.Text = "X" And Button3.Text = "" Then Button3.Text = "O" Button3.Enabled = False Turn1.Stop() ElseIf Button4.Text = "" And Button5.Text = "X" And Button6.Text = "X" Then Button4.Text = "O" Button4.Enabled = False Turn1.Stop() ElseIf Button4.Text = "X" And Button5.Text = "" And Button6.Text = "X" Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button4.Text = "X" And Button5.Text = "X" And Button6.Text = "" Then Button6.Text = "O" Button6.Enabled = False Turn1.Stop() ElseIf Button7.Text = "" And Button8.Text = "X" And Button9.Text = "X" Then Button7.Text = "O" Button7.Enabled = False Turn1.Stop() ElseIf Button7.Text = "X" And Button8.Text = "" And Button9.Text = "X" Then Button8.Text = "O" Button8.Enabled = False Turn1.Stop() ElseIf Button7.Text = "X" And Button8.Text = "X" And Button9.Text = "" Then Button9.Text = "O" Button9.Enabled = False Turn1.Stop() End If 'This is Vertically If Button1.Text = "" And Button4.Text = "X" And Button7.Text = "X" Then Button1.Text = "O" Button1.Enabled = False Turn1.Stop() ElseIf Button1.Text = "X" And Button4.Text = "" And Button7.Text = "X" Then Button4.Text = "O" Button4.Enabled = False Turn1.Stop() ElseIf Button1.Text = "X" And Button4.Text = "X" And Button7.Text = "" Then Button7.Text = "O" Button7.Enabled = False Turn1.Stop() ElseIf Button2.Text = "" And Button5.Text = "X" And Button8.Text = "X" Then Button2.Text = "O" Button2.Enabled = False Turn1.Stop() ElseIf Button2.Text = "X" And Button5.Text = "" And Button8.Text = "X" Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button2.Text = "X" And Button5.Text = "X" And Button8.Text = "" Then Button8.Text = "O" Button8.Enabled = False Turn1.Stop() ElseIf Button3.Text = "" And Button6.Text = "X" And Button9.Text = "X" Then Button3.Text = "O" Button3.Enabled = False Turn1.Stop() ElseIf Button3.Text = "X" And Button6.Text = "" And Button9.Text = "X" Then Button6.Text = "O" Button6.Enabled = False Turn1.Stop() ElseIf Button3.Text = "X" And Button6.Text = "X" And Button9.Text = "" Then Button9.Text = "O" Button9.Enabled = False Turn1.Stop() End If 'Diagonally If Button1.Text = "" And Button5.Text = "X" And Button9.Text = "X" Then Button1.Text = "O" Button1.Enabled = False Turn1.Stop() ElseIf Button1.Text = "X" And Button5.Text = "" And Button9.Text = "X" Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button1.Text = "X" And Button5.Text = "X" And Button9.Text = "" Then Button9.Text = "O" Button9.Enabled = False Turn1.Stop() ElseIf Button3.Text = "" And Button5.Text = "X" And Button7.Text = "X" Then Button3.Text = "O" Button3.Enabled = False Turn1.Stop() ElseIf Button3.Text = "X" And Button5.Text = "" And Button7.Text = "X" Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button3.Text = "X" And Button5.Text = "X" And Button7.Text = "" Then Button7.Text = "O" Button7.Enabled = False Turn1.Stop() End If 'The Wining codes are here 'This is Horizontally If Button1.Text = "" And Button2.Text = "O" And Button3.Text = "O" Then Button1.Text = "O" Button1.Enabled = False Turn1.Stop() ElseIf Button1.Text = "O" And Button2.Text = "" And Button3.Text = "O" Then Button2.Text = "O" Button2.Enabled = False Turn1.Stop() ElseIf Button1.Text = "O" And Button2.Text = "O" And Button3.Text = "" Then Button3.Text = "O" Button3.Enabled = False Turn1.Stop() elseIf Button4.Text = "" And Button5.Text = "O" And Button6.Text = "O" Then Button4.Text = "O" Button4.Enabled = False Turn1.Stop() ElseIf Button4.Text = "O" And Button5.Text = "" And Button6.Text = "O" Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button4.Text = "O" And Button5.Text = "O" And Button6.Text = "" Then Button6.Text = "O" Button6.Enabled = False Turn1.Stop() ElseIf Button7.Text = "" And Button8.Text = "O" And Button9.Text = "O" Then Button7.Text = "O" Button7.Enabled = False Turn1.Stop() ElseIf Button7.Text = "O" And Button8.Text = "" And Button9.Text = "O" Then Button8.Text = "O" Button8.Enabled = False Turn1.Stop() ElseIf Button7.Text = "O" And Button8.Text = "O" And Button9.Text = "" Then Button9.Text = "O" Button9.Enabled = False Turn1.Stop() End If 'This is Vertically If Button1.Text = "" And Button4.Text = "O" And Button7.Text = "O" Then Button1.Text = "O" Button1.Enabled = False Turn1.Stop() ElseIf Button1.Text = "O" And Button4.Text = "" And Button7.Text = "O" Then Button4.Text = "O" Button4.Enabled = False Turn1.Stop() ElseIf Button1.Text = "O" And Button4.Text = "O" And Button7.Text = "" Then Button7.Text = "O" Button7.Enabled = False Turn1.Stop() ElseIf Button2.Text = "" And Button5.Text = "O" And Button8.Text = "O" Then Button2.Text = "O" Button2.Enabled = False Turn1.Stop() ElseIf Button2.Text = "O" And Button5.Text = "" And Button8.Text = "O" Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button2.Text = "O" And Button5.Text = "O" And Button8.Text = "" Then Button8.Text = "O" Button8.Enabled = False Turn1.Stop() elseIf Button3.Text = "" And Button6.Text = "O" And Button9.Text = "O" Then Button3.Text = "O" Button3.Enabled = False Turn1.Stop() ElseIf Button3.Text = "O" And Button6.Text = "" And Button9.Text = "O" Then Button6.Text = "O" Button6.Enabled = False Turn1.Stop() ElseIf Button3.Text = "O" And Button6.Text = "O" And Button9.Text = "" Then Button9.Text = "O" Button9.Enabled = False Turn1.Stop() End If 'Diagonally If Button1.Text = "" And Button5.Text = "O" And Button9.Text = "O" Then Button1.Text = "O" Button1.Enabled = False Turn1.Stop() ElseIf Button1.Text = "O" And Button5.Text = "" And Button9.Text = "O" Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button1.Text = "O" And Button5.Text = "O" And Button9.Text = "" Then Button9.Text = "O" Button9.Enabled = False Turn1.Stop() ElseIf Button3.Text = "" And Button5.Text = "O" And Button7.Text = "O" Then Button3.Text = "O" Button3.Enabled = False Turn1.Stop() ElseIf Button3.Text = "O" And Button5.Text = "" And Button7.Text = "O" Then Button5.Text = "O" Button5.Enabled = False Turn1.Stop() ElseIf Button3.Text = "O" And Button5.Text = "O" And Button7.Text = "" Then Button7.Text = "O" Button7.Enabled = False Turn1.Stop() End If End Sub End Class


.When ever I debug and play my program game it sometimes marks O more than once i have used the Turn1 as a timer I always use the Turn1.stop to stop that timer but it still hasn't fixed my code.Please can some one help!!!!
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