I am working on an xna game to be released as an indy game (paypal supported) and the basic premise is the main sprite is a snake, and the game will be titled "Spit Viper". The basic premise is you eat mice (which move) and avoid enemies and obstacles in a free-scrolling area. The final design isn't hashed out, but i'm thinking something either like smashtv or a shmup scroller. Another possibility is a zelda-like game where you would avoid just a few enemies on the screen and have a short-range spit defense to knock them back/kill with.
1. Beta testers are needed. This is mainly due to hardware support. I will be implementing code to support joysticks besides the microsoft controller, eventually. However, i also would like feedback on control schemes, how it looks at various resolutions, how it will behave on a certain harware level, etc. Example: will it animate smoothly on a system less powerful than mine?
2. All my art so far is public domain, but i could always use something better. The main art i need right now is a top-down snake, but a large sprite with animation frames (say 100x100) of perhaps a cobra crawling around or whatever would be great. I found something perfect, http://images.wikia.com/dukenukem/im.../Kingcobra.png
but it's not public domain.
3. I could use a collaberator for general assistance. For example a whole separate program could be created to design the levels with. Plus there are a few things i simply don't yet know how to program. For example the best way to have the starting places on the map for enemies, or how to have a path that enemies follow (think: waves coming on screen like r-type)
4. Finally, just general game ideas/modifications/etc would be considered. Everyone will be credited who assists, either with vbforums name or actual name if wished. You know a great way to make enemy bullets? Tell me. You have a great level idea? Tell me. Everyone who PMs me will become part of this and i think we could make something really worthwhile. I will be spending a decent amount of time on this project in the next few months and hope to make something worth notice.
As a final note, level music could be implemented but i don't have any. So far i have a splash screen metal music, but that's it.


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