My game looks like this:



The plane moves up and down, and the missiles go from right to left at a random height and velocity.

I'm having trouble detecting if the missile has hit the plane, though. I have tried comparing the .Top values of the plane and the missile, and that works (although it doesn't detect the x axis) but it has to be pixel perfect, and I need it to work for the whole picture.

Idk, i've completely run out of ideas. The ones I had failed when I tried to put it into code lol.

Thanks for any reponses