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Thread: Xna Faq

  1. #1
    Hyperactive Member
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    Post Xna Faq

    If you are not familiar with XNA here is a few FAQ's to get you started.

    1.) What is XNA?
    XNA is a framework from microsoft that is focused on making games for the PC, XBOX360, and ZUNE.

    2.) What languages are available with XNA?
    The main focus of XNA is C#. I believe you can use other languages such as VB but it is not fully supported at this time.

    3.) Where can I get XNA?
    XNA is available for download for free at XNA Creators Club

    4.) Is there anything else I need to install XNA?
    You will need to have Microsoft Visual C# 2008 Express Edition installed because XNA is an addon to it.

    5.) I have installed XNA but I dont see where to run it?
    You will need to open up Microsoft Visual C# 2008 Express Edition in order to create a new game. Once it is open when you go to create a new project you will see the option to create a windows game, 360 game, or a zune game.

    I will be adding more to this as I get time but that is the basics for now. If anyone has any additions to this please let me know(feel free to pm me) and I will gladly add them.
    If I helped you please rate me.

  2. #2
    KrisSiegel.com Kasracer's Avatar
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    Re: XNA FAQ - Sticky this please!

    I know you want to create your own content but the FAQ on the XNA Creators Club is very comprehensive.

    They also have an FAQ Forum with other great FAQs.

    Not trying to belittle your first / start of an FAQ but perhaps it would be better to either link to them, copy them or just not include one at all (practically none of our forums here have a specific FAQ).

    Perhaps add the links to your signature?
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  3. #3
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    Re: Xna Faq

    Hi, i would like to find out is it possible to code a game using Vb for xbox.

  4. #4
    KrisSiegel.com Kasracer's Avatar
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    Re: Xna Faq

    You can code in XNA with VB.Net, however, you currently can't get it to compile and go onto the XBox 360. Perhaps they will support that in the future but, for now, there is no way to do so.
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  5. #5
    PowerPoster Jenner's Avatar
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    Re: Xna Faq

    If you're decently familiar with VB.NET, then moving to C# isn't that big a deal. Besides the uglier IDE changes (like erroring the line that you're currently typing before moving off it), the only real obstacle you need to overcome is re-figuring out how event handling works. It's a lot more "manual" in C#
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  6. #6
    Cyberman Lord Orwell's Avatar
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    Re: Xna Faq

    Quote Originally Posted by Jenner View Post
    If you're decently familiar with VB.NET, then moving to C# isn't that big a deal. Besides the uglier IDE changes (like erroring the line that you're currently typing before moving off it), the only real obstacle you need to overcome is re-figuring out how event handling works. It's a lot more "manual" in C#
    I agree totally. Some namespaces are a little different, but i've recently made the switch to c# and the only real thing is learning the syntax of everything. a few functions don't exist but there's always an equivalent. Despite a few issues, all in all, it's been painless, and that's learning xna simultaneously.
    John Lord, Evansville Indiana

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